![]() ![]() ![]() It shows the evolution path your digimon has followed. (Surrender function not implemented yet) Light - Switch on/off light Heal - Heal digimon's sickness/injury Pause(Snowflake) - Freeze your digimon and pause the game Quit - Exit game Call - On when digimon is calling Evolution bar - It is on the right side of the main room and cannot be seen unless hovered by mouse. Care Mistakes: Increases when digimon's calls are ignored for a certain amount of time HP: Life Points, when you reach the limit of stats, training helps you keep gaining life points, max 9999) Attack: affects damages dealt during battle Defense: affects damages received during battle Dexterity: affects evading rate and accuracy during battle *Atk+Def+Dex B>C>A Defense: Give up attacking, Def x2. = DMPC PROrelease 1.0.2 = Basic Main Room Functions = Status- Mood: Start in: * ( Alarmed Happy > Smile > Amazed ) Name Level: Fresh ~ Super Ultimate Attribute: Vaccine, Data, Virus Type Age - max 99 yrs Weight - max 99 G Tamer - Name of your Digimon Trained - Times your Digimon is trained on its current level (reset after successful evolution) Hunger: max 4 Strength: max 4 Time played - Time since the egg. ![]()
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